I found that one of the best things of Titanfall was not the Titans, although they were extremely fun as well. I loved how well the Pilots moved around the map, transitioning from wallride to wallride felt natural and quite easy to master, it was also a way to get up high quickly and gain some simple kills on unsuspecting players and a quick way to rodeo a passing by titan!
My gameplay of Titanfall seemed different from most, I generally employ an impatient run and gun style in shooters, this seemed to work extremely well in Titanfall, with the wall running and building tops it allows for quick flanks and some highly unusual tactics.
Titans were a powerful ally to fight alongside, whether it be manned or on an auto setting, the easiest way to survive is to get in a titan or stay by your titan and use it as a distraction to rodeo enemys!
Respawn have done an extremely good job at balancing gameplay, titans are powerful, but clever tactics mean that any pilot can take one down, just don't try it alone! Weapons seemed balanced throughout, each having different situations suiting them, the only weapon i didn't touch was the sniper, the game play was too fast for me to want to use it.
The graphics don't really matter for Titanfall, the game is built on its gameplay! However the graphics are pretty good, everything looks clean and quite sharp, I never had draw distance issues, so all good on that front.
Give me Titanfall now is the best way to conclude this. Believe the hype, its as good as its expected to be, all thats needed is for the game to have plenty of varying maps to keep the game fresh then it will be perfect!
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